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Project Auto Battler

Genre Auto Battler Action RPG  Combat Mechanics 1 - Action Bar fills up for each party member 2 - 4 party members 3 - Each party member has their own bar that fills 4 - Each party member has a list of moves they can perform that they're restricted to. 5 - Combat behaviors; (an example being choose weaker targets and choose high damage attacks first) 6 - Spells require only the action bar to fill. (Spells have a chance to miss fire) 7 - Physical actions require physical points to recover in order for more physical attacks to be performed. Stance 1 - Stances are positioning's you can change when x condition is met.  2 - Stances make changes how you're performing in combat, an example being defense stance when HP is 50% or lower is set to and your taking 25% less dmg but dealing 25% less dmg. 3 - The following conditions that could trigger a stance change would be; 1. Low on HP then change 2. Have performed an attack. 3. Have casted a spell. AC (armor class) 1 - if the check f...